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Tomi Adeyingbo
Tomi Adeyingbo
Hard Surface Artist II| Prop Artist| Environment Artist
Chicago, United States

Summary

I am a Hardsurface Prop/Environment artist

Tadeyingbo@gmail.com

Skills

3D ModelingEnvironment ModelingHard Surface ModelingTexturingPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Quixel Suite
Quixel Suite
After Effects
After Effects
Illustrator
Illustrator
xNormal
xNormal
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Dragon Front Adventures Demo
    • Year
      2024
    • Role
      Environment Artist
    • Company
      High Voltage Software
    • Video Game
      Fortnite
    • Year
      2020
    • Role
      Hardsurface Artist
    • Company
      High Voltage Software
    • Video Game
      World of Tanks
    • Year
      2018
    • Role
      3D artist
    • Company
      Wargaming.net
    • Video Game
      Injustice 2
    • Year
      2017
    • Role
      Associate Artist
    • Company
      Netherrealm Studios

Experience

  • Hardsurface Artist at High Voltage Software
    Hoffman Estates
    March 2020 - November 2024

    Sculpted, Modeled, & textured assets for cinematic/In-game environments and gameplay

  • Associate Artist at Netherrealm Studios
    Chicago, United States of America
    November 2016 - August 2017

    Sculpted, Modeled, textured, & rigged props for cinematic environments & In-game assets

  • 3D Prop Modeler at Dead Crow Studios
    Santa Barbara , United States of America
    June 2015 - January 2016

  • Prop/Environment Modeler at Slack Games
    Brighton, United Kingdom
    April 2015 - August 2016